Artigos sobre Computação Gráfica

 

Tutorial sobre 3D Pipeline

- Salvator, D., ExtremeTech 3D Pipeline Tutorial

 

Capas da revista IEEE Computer Graphics and Applications

- Singh, G. “Untitled Evolution”. IEEE Computer Graphics and Applications, Vol. 27, N. 2, 2007, pp. 4-5
- Singh, G. “The Blitz of Infinity”, IEEE Computer Graphics and Applications, Vol. 27, N. 3, 2007, pp. 4-5
- Singh, G. “The Dynamics of Change”, IEEE Computer Graphics and Applications, Vol. 27, N. 4, 2007, pp. 4-5
- Singh, G. “Beauty in Chaos”, IEEE Computer Graphics and Applications, Vol. 27, N. 5, 2007, pp. 4-5

 

História da Computação Gráfica

"The Story of Computer Graphics", CGW, August 1999, pp. 64-67

 

Artigos retrospectivos sobre aplicação da Computação Gráfica a várias áreas, publicados por ocasião do 25 Aniversário da revista Computer Graphics World:

25 Year Retrospective- 

"Part1- Digital Art", CGW, January 2002, pp. 18-23

"Part2- CAD/CAM/CAE", CGW February 2002, pp.18-21

"Part3- Gaming, CGW", March 2002, pp. 20-22

"Part4- Broadcast, CGW", April 2002, pp. 20-23

"Part5- Science", CGW, May 2002, pp. 19-21

"Part6- Architecture", CGW, June 2002, pp. 30-33

"Part7- Movies," CGW, July 2002, pp. 36-41

 

 

Artigos sobre filmes

Robertson, B., “Atack of the clones”, CGW, June 2002, pp. 16-21

Robertson, B., “Atack of the clones”, part II, CGW, July 2002, pp. 20-25

Desowitz, B., “Depth perception- finding Nemo”, CGW, May 2003, pp. 14-20

 

 

Coluna Insight: exemplos de Visualização Científica

Insight: Astronomers, CGW, January 2002, pp.56

Insight: Streamline Visualization, CGW, February 2002, pp.48

Insight: Free Falling, CGW, March 2002, pp.48

Insight: Black Hole Jets, CGW, April 2002, pp.48

Insight: Gravity Waves, CGW, May 2002, pp.48

Insight: A Star is born, CGW, July 2002, pp.96

 

 

Displays 3D

Sullivan, A., "3Deep", IEEE Spectrum, May 2005, pp. 30-35

Lewis, J., "In the Eye of the Beholder", IEEE Spectrum, May 2004, pp. 24-28

Bimber, O., "The Ultimate Display, What will it Be?", Computer, August 2005, pp. 29-30

Dogson, N., "Autostereoscopic 3D Displays", Computer, August 2005, pp.31-36

Favalora, G., "Volumetric 3D Displays and Application Infrastructures", Computer, August 2005, pp. 37-43

Slinger, C., M. Stanley, "Computer-Generated Holography as a Generic Display Technology", Computer, August 2005, pp.46-53

Pollac, J., "Displays of a different stripe", IEEE Spectrum, August 2006, pp. 41-44

 

 

Hard copy 3D

Rosenbloom, A., "3D Hard copy", Communications of the ACM, June 2005, pp.32-35

Bailey, M., "Layered Manufacturing for Scientific Visualization", Communications of the ACM, June 2005, pp.42-48

McMains, S., "layered Manufactoring Technologies", Communications of the ACM, June 2005, pp. 50-56

 

 

Ambientes Virtuais

Russell, D., Norbert A. Streitz, T. Winograd, "Building Disappearing Computers",  Communications of the ACM, March 2005, pp. 44-48

Rosenbloom, A., "Interactive Immersion in 3D Computer Graphics", Communications of the ACM, August 2004, pp. 29-31

Scharver, R. Evenhouse, A. Johnson, J. Leigh, "Designing Cranial Implants in a Haptic Augmented Reality Environment", Communications of the ACM, August 2004, pp. 33-38

Lin, M., W. Baxter, "Physically Based Virtual Painting", Communications of the ACM, August 2004, pp. 41-47

Lok, B., "Toward the merging of Real and Virtual Spaces", Communications of the ACM , August 2004, pp. 48-53

 

 

 Jogos

Kushner, D., “Engineering EverQuest- Online Games Demands Heavyweight data Centers ”, IEEE Spectrum, July 2005, pp. 34-39