Artigos sobre
Computação Gráfica
Tutorial sobre 3D Pipeline
-
Salvator, D., ExtremeTech 3D Pipeline
Tutorial
Capas
da revista IEEE Computer Graphics and
Applications
- Singh,
G. “Untitled Evolution”. IEEE Computer Graphics and Applications,
Vol. 27, N. 2, 2007, pp. 4-5
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Singh, G. “The Blitz of
Infinity”, IEEE Computer Graphics
and Applications, Vol. 27, N. 3, 2007, pp. 4-5
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Singh, G. “The Dynamics of Change”, IEEE Computer Graphics and Applications,
Vol. 27, N. 4, 2007, pp. 4-5
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Singh, G. “Beauty in Chaos”, IEEE Computer Graphics and Applications,
Vol. 27, N. 5, 2007, pp. 4-5
História da Computação Gráfica
"The Story of Computer
Graphics", CGW, August 1999, pp. 64-67
Artigos retrospectivos sobre
aplicação da Computação Gráfica a várias áreas, publicados por ocasião do 25
Aniversário da revista Computer Graphics World:
25 Year Retrospective-
"Part1- Digital Art", CGW,
January 2002, pp. 18-23
"Part2- CAD/CAM/CAE", CGW February
2002, pp.18-21
"Part3- Gaming, CGW", March 2002,
pp. 20-22
"Part4- Broadcast, CGW",
April 2002, pp. 20-23
"Part5- Science", CGW, May 2002, pp.
19-21
"Part6- Architecture", CGW,
June 2002, pp. 30-33
"Part7- Movies," CGW, July 2002, pp.
36-41
Robertson, B., “Atack of the clones”, CGW,
June 2002, pp. 16-21
Robertson, B., “Atack of the clones”, part II, CGW,
July 2002, pp. 20-25
Desowitz, B., “Depth perception- finding Nemo”,
CGW, May 2003, pp. 14-20
Coluna Insight:
exemplos de Visualização Científica
Insight: Astronomers, CGW, January 2002,
pp.56
Insight: Streamline Visualization, CGW,
February 2002, pp.48
Insight:
Free Falling, CGW, March 2002, pp.48
Insight:
Black Hole Jets, CGW, April 2002, pp.48
Insight:
Gravity Waves, CGW, May 2002, pp.48
Insight:
A Star is born, CGW, July 2002, pp.96
Displays 3D
Sullivan,
A., "3Deep", IEEE Spectrum, May 2005, pp. 30-35
Lewis,
J., "In the Eye of the Beholder", IEEE Spectrum, May 2004, pp.
24-28
Bimber, O., "The Ultimate
Display, What will it Be?", Computer, August 2005, pp. 29-30
Dogson, N., "Autostereoscopic 3D
Displays", Computer, August 2005, pp.31-36
Pollac, J., "Displays of a
different stripe", IEEE Spectrum, August 2006, pp. 41-44
Hard copy 3D
Rosenbloom,
A., "3D Hard copy", Communications of the ACM, June 2005,
pp.32-35
Bailey,
M., "Layered Manufacturing for Scientific Visualization", Communications
of the ACM, June 2005, pp.42-48
McMains, S., "layered
Manufactoring Technologies", Communications of the ACM, June 2005,
pp. 50-56
Ambientes Virtuais
Jogos