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Abstract: According to the video game industry, at the present time, approximately three billion people play some kind of video game regularly. In this talk, João will present some information to promote a debate on whether modelling the dynamics and strategies involved in playing games is of interest to other fields, or a waste of both time and computational resources. This presentation will cover some introductory concepts related to the field, as well as some more recent advancements made. João will conclude by giving an overview on some related ongoing projects on which he is involved.
Speaker: João Carvalho is an Invited Adjunct Professor at the Aveiro Institute of Accounting and Administration of Aveiro University (ISCA-UA). He is also an integrated member of the Institute of Electronics and Informatics Engineering of Aveiro (IEETA), where he concluded his PhD. His research interests span across different subfields of machine learning and algorithms.
Location and date: IEETA auditorium, 31 January 2024, 14h30