Member information
Status
Integrated Researcher
Research Group
Affiliation
DETI, University of Aveiro
Ciência ID
Scopus
ORCID ID
Personal Website
Projects
- AAL APH ALARM
- Casa Viva+
- Prevent2Protect – Coming out of the box: Moving from traditional to virtual procedures to explore prospective memory and contamination
- OLI Health
- The development of nasal vowels and diphthongs in European Portuguese
- VADER – Video-conference Analysis to Detect Emotions and Reactions
- VoxSenes: segmental changes and rhythm variations on European Portuguese aging voice
Publications
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2026
Addressing Personalized Virtual Reality for Stroke Rehabilitation Through a Country Fair Serious Game Approach: A Proposal Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026, 914–920
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2026
Ecological context modulates the visual detection advantage for snakes Cognition and Emotion
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2026
Exploring User Identification During Radar-Based Gesture Interaction FG 2026 - 20th IEEE International Conference on Automatic Face and Gesture Recognition
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2026
Foreword to the special section on Recent Advances in Industrial eXtended Reality (XR) Computers and Graphics, 136, 104569
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2026
From fascination to fear and disgust: cross-cultural assessment of emotional and aesthetic responses to snake imagery Proceedings of the Royal Society B: Biological Sciences, 293(2078), 20261328
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2026
How Fast Do Sexually Explicit Stimuli Reach Awareness? Evidence From a Breaking Continuous Flash Suppression Task Collabra: Psychology, 12(1), 160697
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2026
Leveraging Social Interaction: Stroke Rehabilitation Using Extended Reality IEEE Computer Graphics and Applications, 46(2), 131–140
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2026
Moving Toward Natural Gesture Interaction: Understanding User Preferences in Smart Homes Lecture Notes in Computer Science, 16109 LNCS, 157–166
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2025
“Caught in a PICL”: Proposal of a Game to Support Language Therapy for Pre-school Children Communications in Computer and Information Science, 2324 CCIS, 84–92
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2025
“Watch Out! No Sustain, No Gain”: The Link Between Action Videogame Expertise and Vigilance in an Emotional Context Journal of Cognitive Enhancement, 9(4), 375–389
