Member information
Status
Integrated Researcher
Research Group
Affiliation
IEETA, University of Aveiro
Scopus
ORCID ID
Personal Website
Description
Bernardo Marques was born in Aveiro, Portugal. He received the Ph.D. in Computer Engineering from the University of Aveiro in 2021. His thesis explored the subject of “Concepts and Methods to support the Development and Evaluation of Remote Collaboration using Augmented Reality.” His main research interests include practicing Human-Centered Design and research in the fields of Virtual and Augmented Reality, Computer-Supported Cooperative Work, Remote Collaboration, Information Visualization and Human-Computer Interaction.
In parallel with the two first years of his doctoral program, he was also a Junior Researcher on the Smart Green Homes (SGH) project at DETI, UA, in partnership with Bosch Thermotechnology, focused on the study and development of platforms for context-sensitive interaction in the domestic and industrial scenarios.
Previous, he worked on the VR2 Market project at IEETA, where he focused on the development and support of the infrastructure and mobile applications associated to intelligent monitoring and management of critical events, such as fatigue, stress and smoke intoxication, regarding first response professionals operating in high risk scenarios.
He received the Master Degree in Computer and Telematics Engineering from the University of Aveiro, Portugal, in 2016. His dissertation goal was focused on enhance the psychology practice by harnessing technology in service of novel, versatile and more adapted therapy applications. By providing a system addressing phobias’ treatment supporting physiological data collection in a VR setting, he was rewarded with the 2nd place in the 2016 Fraunhofer Portugal Challenge (master degree category).
Before joining the research activity, he worked as a part-time electrician for an Industrial automation company at Renault CACIA, S.A. in Portugal. During this activity he was responsible for several technical tasks regarding automation, networking and electrical (low and medium voltage) subjects.
Keywords: virtual reality, augmented reality, cscw, remote collaboration, information visualization, human-computer interaction, human-centered design
Projects
Publications
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2026
Addressing Personalized Virtual Reality for Stroke Rehabilitation Through a Country Fair Serious Game Approach: A Proposal Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026, 914–920
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2026
Beyond Traditional Learning with a New Reality: Geoscience Education Enhanced by 3D Reconstruction, Virtual Reality, and a Large Display Geosciences (Switzerland), 16(1), 28
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2026
Exploring a Shared Augmented Reality Experience for Co-Located Co-Design and Maintenance on the Shop Floor Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026, 459–462
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2026
Exploring the Synergy of Combining eXtended Reality and a Robotic Arm for Supporting Scenarios of Remote Collaboration Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026, 838–842
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2026
Foreword to the special section on Recent Advances in Industrial eXtended Reality (XR) Computers and Graphics, 136, 104569
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2026
Leveraging Social Interaction: Stroke Rehabilitation Using Extended Reality IEEE Computer Graphics and Applications, 46(2), 131–140
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2026
Realizing the Potential of Pervasive Augmented Reality as a Tool to Support Newcomers on-Boarding and Remote Factory Visits Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026, 843–848
- 2026
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2025
“Hello, Virus. Is this Cell You’re Looking For?” A Virtual Reality Game for Perspective-Taking in Young Adult’s Virology Education Communications in Computer and Information Science, 2324 CCIS, 95–109
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2025
A Focus Group Study on Visualization-Based Reinforcement Learning Interpretability Proceedings of the International Conference on Information Visualisation, 326–331
