Artigos sobre Interfaces Humano-Computador
1. Gerais
Blinn,
J.,“User
Interfaces of the Real World”, IEEE
Computer Graphics and Applications, January/Feb. 2005, pp. 92-93
Cerf, V., “When They’re Everywhere”, in: Beyond Calculation, The next fifty Years of
Computing, P. Denning, R. Metcalfe (eds.), ACM, 1997, pp. 33-42
Streitz, N., P. Nixon, "The Disappearing
Computer", Communications of the ACM, March 2005, pp. 33-35
Lalis, S., A. Karypidis, A. Savidis, "Ad-Hoc Composition in Wearable and Mobile
Computing", Communications of the ACM, March 2005, pp. 67-68
Wright,
P., "Rapid prototyping in Consumer Product Design", Communications
of the ACM, June 2005, pp. 36-41
Canny,
J., "The Future of Human Computer Interaction", ACM Queue,
August 2006, pp. 26-32
Crowley, J., I. Rhones-Alpes,
"Social Perception - Modeling human interaction
for the next generation of communication services", ACM Queue,
August 2006, pp. 34-42
2. Dispositivos de saída 3D
Sullivan, A.,
"3Deep", IEEE Spectrum, May 2005, pp. 30-35
Lewis,
J., "In the Eye of the Beholder", IEEE Spectrum, May 2004, pp.
24-28
Bimber, O., "The Ultimate Display,
What will it Be?", Computer, August 20005,
pp. 29-30
Dogson, N., "Autostereoscopic 3D Displays", Computer, August
2005, pp.31-36
Favalora, G., "Volumetric 3D Displays
and Application Infrastructures", Computer, August 2005, pp. 37-43
Slinger, C., M. Stanley,
"Computer-Generated Holography as a Generic Display Technology", Computer,
August 2005, pp.46-53
3. Ambientes Virtuais
Rosenbloom, A.,
"Interactive Immersion in 3D Computer Graphics", Communications of the ACM, August 2004, pp. 29-31
Scharver, R. Evenhouse, A. Johnson, J. Leigh, "Designing Cranial
Implants in a Haptic Augmented Reality
Environment", Communications
of the ACM, August
2004, pp. 33-38
Lin, M., W. Baxter, "Physically
Based Virtual Painting", Communications of the ACM, August 2004,
pp. 41-47
Lok, B., "Toward the merging of
Real and Virtual Spaces", Communications of the ACM , August 2004, pp. 48-53
4. Jogos
Kushner, D.,
“Engineering EverQuest- Online Games Demands
Heavyweight data Centers ”, IEEE Spectrum,
July 2005, pp. 34-39
Sites sobre Interfaces Humano-Computador
http://www.hcibib.org/
http://www.upassoc.org/
http://www.useit.com/